Newsletter
Weather
Community
English home Forum Photo Gallery Features Newsletter Archive   About US Help Site Map
China
World
Opinion
Business
Sci-Edu
Culture/Life
Sports
Photos
 Services
- Newsletter
- Online Community
- China Biz Info
- News Archive
- Feedback
- Voices of Readers
- Weather Forecast
 RSS Feeds
- China 
- Business 
- World 
- Sci-Edu 
- Culture/Life 
- Sports 
- Photos 
- Most Popular 
- FM Briefings 
 Search
 About China
- China at a glance
- China in brief 2004
- Chinese history
- Constitution
- Laws & regulations
- CPC & state organs
- Ethnic minorities
- Selected Works of Deng Xiaoping

Home >> Business
UPDATED: 08:21, January 12, 2006
China's online game industry enjoys galloping development
font size    

China's online game industry enjoyed galloping development in 2005, said a report on the industry released here Wednesday.

China's online game subscribers stood at 26.34 million In 2005 and the actual market sales income totaled 3.77 billion yuan (about 470 million U.S. dollars), up over 30 percent and 52.6 percent respectively year-on-year, the report said.

The report was release Wednesday at the annual meeting of the online game industry of China in 2005, which opened in the open city of Xiamen in east China's Fujian province.

China's electronic game industry started its development in mid 1990s, which relied chiefly on the imported technology. After 2000, the rapid growth of online game, hinging on technological innovation, spurred the expansion of China's game sector. Currently China's online game manufacturers number almost 300.

In 2005, China's online game industry raked in more than 17.3 billion yuan (2.16 billion U.S. dollars) in direct income to the country's telecommunications services, 7.1 billion yuan (887.5 million U.S. dollars) to China's information technology industry and 3.7 billion yuan (462.5 million U.S. dollars) to the publishing and press sectors, the report noted.

In recent years, the Chinese government has taken measures to inspire and support the growth of the national online industry, including initiating a national online game publishing project, and building four online game industry bases in Beijing, Shanghai, Guangdong and Sichuan.

For the industry's further growth, several topics are expected to be conferred at the annual meetings. Meanwhile, 14 awards will be announced, including the top ten popular online games 2005 and top ten most influential people for China's online game industry 2005.

Source: Xinhua


Comments on the story Comment on the story Recommend to friends Tell a friend Print friendly Version Print friendly format Save to disk Save this


   Recommendation
- Text Version
- RSS Feeds
- China Forum
- Newsletter
- People's Comment
- Most Popular
 Related News

Manufacturers, Exporters, Wholesalers - Global trade starts here.
Copyright by People's Daily Online, all rights reserved