The Global Gaming League(TM) (GGL), world largest video game entertainment operator, has set up its first subsidiary company in Chengdu, capital of southwest China's Sichuan Province.
The newly-built company, with the name of Sichuan Dianjing Tiandi Network Co, Ltd., is also the headquarter of the GGL in China.
According to Brett W. Hawkins, president of the GGL, the company in Chengdu will establish several departments, including training, R&D, technological support and marketing.
Hawkins said the first batch investment of 5 million US dollars has been in place and the total investment within 2006 will probably surpass 10 million US dollars.
Liu Minyu, head of the preparatory office of GGL China, said the reason that the GGL finally chose Chengdu instead of other metropolises like Beijing, Shanghai and Guangzhou lies in the booming development of the city's digital entertainment industry and its millions of game players.
Latest statistics show that China has the largest number of video gaming players in the world, with 10 million plus players and more than a million subscribers.
According to a survey of Pricewaterhouse Coopers, the global entertainment and media industry amounted to 1.2 trillion US dollars in 2005 and will increase by annual rate of 7.2 percent in following years.
Source: Xinhua